...since the last note.
I'm still a student at TAD. Recently, the first entertainment 2D semester ended. 2 more to go!
I started a paid internship with Massive Black Shanghai (later renamed to Brilliant Colors LLC). I Just found out that ImagineFX magazine actually did publish a brief interview with me about it. One of the reasons I haven't posted any updates is because most of the work I've been doing has been NDA. All the work I've done for them so far has been for Riot Software (League of Legends). I've been doing splash illustration work for them, as well as character design (new characters and reskins). There are now several people alongside me, most other TAD students. We've had to learn to work as a group, passing different character designs and illustrations around. Also learning about working with clients and getting used to making a lot of changes... it's been a tremendous learning experience.
I'm on break from that now, and my latest endeavor is to develop my own world as a mobile adventure game, 3D navigation style through 2D images, like the old game Riven, and release a book at the same time (marketing strategy). Anyway, it's still in the planning stages. I want to have a sketch-style working prototype within the next couple of weeks, and have already gotten a good start with the pitchdoc. I'll be taking a break from art while I learn some scripting and work on some writing as well.
Also I'm catching up on TAD work I fell behind on when doing the Riot stuff, and will be posting that soon too.
In non-art news, I've just started playing Star Wars the Old Republic. So far, so awesome.
Anyway, I hope all my dA and RL friends are doing well and have their own set of exciting developments.
Reading: The Algebraist
Playing: Star Wars: The Old Republic